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The /newstuff Chronicles #503
gaspe on THE NAME OF THIS MAP WAS ORIGINALLY 'FUCK ORTHAGONAL LINES' BUT THEN I DECIDED I DIDN'T WANT THAT SORT OF COMMITMENT SO NOW THIS IS THE NAME OF THE MAP: Though it looks a bit messy, it's a good map, and it plays rather well. (more)


Doomworld Multiplayer Digest - Issue #22

Remember to visit the Multiplayer forum for discussion about clans, matchmaking and other events. Have fun!



Doomworld Multiplayer Digest - Issue #21

Remember to check out the Multiplayer forum for discussion about clans, matchmaking and other fun events. Happy fragging!


The /newstuff Chronicles #502

Not Jabba on Elf Gets Pissed: Elf Gets Pissed is well worth the time it takes to beat and the brutal challenges you have to overcome to make it to the end. Like all of the best Heretic wads, it really feels like a journey, like you're trekking across a living world that goes far beyond what you can see and is rife with hidden secrets and echoes of what once was. Highly recommended. (more)



Q. Updates? A. Updates!

The wait was (or felt) long and arduous, but according to id Software's Marty Stratton, a series of updates for Doom 2016 will be coming very soon. Updates such as:

  1. Id Software taking back Multiplayer from Certain Affinity, fixing the many problems involved with hackers and other silliness, and also adding multiplayer AI bots for players to practice with.
  2. Updates to Snapmap including hell-themed modules for SnapMap levels and the ability to carry more than two weapons like in the campaign.
Patience is a virtue, my friends. When exactly these updates are coming is not yet confirmed, but the word that these things are coming shortly will likely ensure a healthy and long-lasting future for Doom 2016.



The /newstuff Chronicles #501

Zalewa on Bloody Rust: [Doom] should have gotten really old and dull a long time ago, but it never did. There's something about Doom that makes its core gameplay timelessly amazing. Bloody Rust here doesn't offer anything original either and it doesn't have to. It offers an exceptionally well made and polished reiteration of pure Doom gameplay, and that is enough. (more)


Doomworld Multiplayer Digest - Issue #20

Remember to check out the Multiplayer forum for discussion about clans, matchmaking and other fun events. Happy fragging!



The /newstuff Chronicles #500

Ribbiks on The Last Sanctuary: a rather spectacular MBF-compatible map crafted by Russian author cybermind (aka Mistranger) for the 16th First-Try Demo Contest (FDC) [. . .] Strap in for a gigantic adventure, ogle the cool technical bits, and don't be afraid to lower the difficulty if needed to blast your way through this beast; it's worth seeing! (more)


Doomworld Multiplayer Digest - Issue #19


ZDaemon Sessions news hasn't been announced yet this week, but keep your eyed on the Multiplayer forum for any information and updates. Happy fragging!